Subject: Imagine 3.0 bug? Date: Thu, 5 May 1994 12:21:28 -0400 From: Jason B Koszarsky <kozarsky@cse.psu.edu> Last night I was testing Imagine 3.0's speed. I ran test renders under 2.0 & 3.0 in scanline, antialiasing set to 30, res at 368x482. Imagine3.0 was consistantly about 2 minutes slower than Imagine 2.0. 2.0 was taking about 6.5 minute/frame & 3.0 was taking about 8.5minutes/frame. The antialiasing of the 3.0 rendered frames looked slightly better but you may not notice unless you really looked. The problem I found was that a chrome object I had was NOT reflecting the ground object in 3.0. It reflected the global brushmap fine but where the ground should have been reflected, it was just black. Jason K. -=> RETURN TO CONTENTS!<=-