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Subject: Imagine 3.0 bug?
Date: 	Thu, 5 May 1994 12:21:28 -0400
From: Jason B Koszarsky <kozarsky@cse.psu.edu>

Last night I was testing Imagine 3.0's speed.  I ran test renders under
2.0 & 3.0 in scanline, antialiasing set to 30, res at 368x482.  Imagine3.0
was consistantly about 2 minutes slower than Imagine 2.0.  2.0 was taking
about 6.5 minute/frame & 3.0 was taking about 8.5minutes/frame.

The antialiasing of the 3.0 rendered frames looked slightly better but you
may not notice unless you really looked.

The problem I found was that a chrome object I had was NOT reflecting the
ground object in 3.0.  It reflected the global brushmap fine but where the
ground should have been reflected, it was just black.

Jason K.


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